Chapter 10: October [Unedited]


So that accounts for half of my projects. These Constructs, once edited, would be the fourth of six and a bit of a no-brainer. Two remain.


has an idea of what he wants to do for the remaining projects but also has options, and that is a direct result of scheduling things out.


The key for me is to have quality and quantity. Planning far enough ahead and spacing projects out gives me a real shot at getting both.


would like to have one great novel, but having a library of masterpieces shows consistency. As subjective as that sounds, a writer knows.


Of the teacher who never taught a semester yet has the most tenure - experience, our friendship spans nearly thirty years. A writer knows.


Fortunate to have saved and digitized most of my childhood works, tears stream when I compare SSC (1989) to SSC (2009). A writer knows.


A writer knows or so a writer hopes, but again, this is all subjective, so if a writer believes, should it matter what anybody else thinks?


Outside opinion cannot trump heart because this is creativity - not Spades, but outside opinion gets people talking about my creativity!


knows what is good because he has a library of not so good to compare it to. Feedback doesn't scare him, and his ear stays to the ground.


has external checks and balances - additional eyes on the projects, but he learned not to confine his movement to the quest for validation.


This quest for validation is like an addiction. It can be hard to move without that good feeling. I wonder about the feeling's validity.


This quest for validation is something that often ends tragically if the journey for creative acceptance doesn't first start out internally.


Being humble for fear of being arrogant is a trap. Sports interviews show that we can tout accomplishment without trashing our opponents.


Being humble for fear of being wrong is an inaccuracy. A home run between the foul poles is a home run. It is what it is, so do the trot.


This is why writing personal bios and short descriptions seems to be so difficult. The psychosis was society's way of limiting competition.


The focus of my quest should always be about a next masterpiece. The ever seductive validation may never come, but I can continue my work.


And it continues into uncharted waters as I find myself venturing away from the comfort zone of SSC which has sustained me for twenty years.


could write nothing but SpaceStation Colt and its spin-offs, but that's not good for diversity, and he doesn't want to get burned out on it.


believes that SSC2 clicked because he put the series down for a while to pursue his music. When he returned to it, he'd grown considerably.


The reunion was flush with fresh new angles and ideas, but there won't be quite so much time between sequels, and now I have roving outlets.


Ha, my life's work becoming stale - I'm not sure if there is anything worse than that. My various imprints prevent it and don't stretch me.


Writing is enjoyable, and maybe not so surprisingly but interestingly, I still have a lot to say. If I didn't, I'd pull from my childhood.


All of that playtime. All of that imagination. Those were good ideas! Much of my youthful innocence has made its way into these stories.


Two of my oldest "let's pretend" characters made it into SSC2, and I intend to continue this trend - whether by new or additive means.


Normally an untapped and forgotten playground, those childhood ideas merely required some fleshing out and maturity to become usable.


As an example, Sherchire was a horror and romance idea which I had drafted way back in high school but didn't start writing until this year.


Sherchire came to me in a dream. It's odd that more of my stories don't originate from there, but I suppose this would require me to sleep.


It just happened that one night, and I have since tried to replicate the circumstances, but none of my other dreams have been as memorable.


Well, I guess that you're not supposed to force your dreams to become the fodder for good books. They just wind up that way sometimes.


But I do often rest my eyes to better visualize the sequences of scenes. When I'm writing, I wonder if I've ever truly rested my mind.


My idea of a good night's rest is the four hours which I can fit between 2am and 6am, and even then, I still manage to sleep with my laptop.

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